I'm starting to create games in C++ using SFML
. I'm not a highly experienced specialist, therefore, I have a problem with organization code. So I have a question: how I should I load data into my project (fonts, music, bitmaps)?
Of course I don't do that in each class. I'm writing an separately class for this and sending a pointer or reference to every view class. How I should do this better and easier?
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