Going through the Command design pattern I understand that we need to create a Command by setting the context via constructor and then calling the execute method to perform some action on the context. Example:
public class Command implements ICommand {
Device device;
public Command(Device device) {
this.device = device;
}
public void execute() {
this.device.turnOn()
}
}
I was wondering that with this approach we will be required to create a new Command object for every device object we create. Will it be ok to pass the context and some parameters to the execute method? I am looking for something like:
public class Command implements ICommand {
public void execute(Device device) {
this.device.turnOn();
}
}
Are there any issues with this approach?
Aucun commentaire:
Enregistrer un commentaire