I'm writing animation program, in which many balls are running around and bouncing.
I made Ball
class which represents ball's behaviour.
When I implement ball's collisioin with another ball,
I have to check the all other balls.
So I made this class.
public class Ball{
private static final List<Ball> allBalls;
static{
allBalls = new ArrayList<>();
}
private Ball(){}
public static Ball getNewBall(){
Ball ball = new Ball();
allBalls.add(ball);
return ball;
}
public void collision(){
for(Ball b : allBalls){
//check whether b is colliding with me
//and if colliding, change speed of me and b.
}
}
}
Is this kind of design (to hold all objects in private static list) good or bad ?
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