mardi 21 avril 2015

Kyle Simpson's OLOO Pattern vs Prototype Design Pattern

Does Kyle Simpson's "OLOO (Objects Linking to Other Objects) Pattern" differ in any way from the the Prototype design pattern? Other than coining it by something that specifically indicates "linking" (the behavior of prototypes) and clarifying that there's no to "copying" happening here (a behavior of classes), what exactly does his pattern introduce?

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