vendredi 27 mars 2015

Patterns and practices for offline-first mobile apps

Please help me with a starting point to available patterns and practices for building reliable offline-first mobile apps. Offline-first means that:



  1. app is client-server

  2. a mobile app is able to function without Internet connection. User can CRUD data.

  3. once user enters in Internet enabled area - app synchronises with the server.

  4. user uses the app on multiple devices so that there should be kind of synchronisation mechanism supporting versioning. The simplest one.


Thanks!


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