Can someone help me with some good learning materials/ links/ anything... for the subjects below?
- Microsystems. Main modules and their functional roles (Structure and function). Data transfer methods between the CPU and the I/O devices.
- Instruction-level parallelism and its exploitation. Scalar pipeline processors. Multiple instruction issue processors. Multi-processors. Methods for exploiting thread-level parallelism.
- Processes and threads: description, scheduling and synchronization. Virtual memory. Disk space management.
- Abstract data types: lists, stacks, queues. Classes. Encapsulation. Inheritance. Polymorphism. Operators overloading. Exception handling.
- General solving methods: backtracking, greedy, dynamic programming, A*.
- Design patterns. Object oriented design principles.
- Game trees. Search in game trees. Blind and heuristic search in state space. Rote learning.
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