samedi 29 août 2020

Computer Science - learning materials needed [closed]

Can someone help me with some good learning materials/ links/ anything... for the subjects below?

  1. Microsystems. Main modules and their functional roles (Structure and function). Data transfer methods between the CPU and the I/O devices.
  2. Instruction-level parallelism and its exploitation. Scalar pipeline processors. Multiple instruction issue processors. Multi-processors. Methods for exploiting thread-level parallelism.
  3. Processes and threads: description, scheduling and synchronization. Virtual memory. Disk space management.
  4. Abstract data types: lists, stacks, queues. Classes. Encapsulation. Inheritance. Polymorphism. Operators overloading. Exception handling.
  5. General solving methods: backtracking, greedy, dynamic programming, A*.
  6. Design patterns. Object oriented design principles.
  7. Game trees. Search in game trees. Blind and heuristic search in state space. Rote learning.

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