If someone can explain me a bit about Factory Pattern. Lets say i have Shape interface (common example on the web). And that Shape has a draw method:
public interface Shape {
void draw (Graphics g);
}
Now every shape will also have X and Y position also height and width. So I need to declare those methods in my Shape interface like:
public interface Shape {
void draw (Graphics g);
void setX1(int x1);
void setX2(int x1);
void setY1(int x1);
void setY2(int x1);
}
so i can call them latter. Am I right about this or this is a bad rookie mistake?
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