Design patterns in ruby I guess is the most popular question asked to a ruby programmer. But I do not quite understand if there can be a general answer to it. I have found several pages on web talking about this but I am still not sure what to understand from this question and what could be the perfect answer to it.
What I understood from design patterns is -
- How to keep your code DRY and well segregated.
- Which approach to prefer to solve a problem. Eg - use inheritance or module.
But I feel this is not the complete idea of design patterns.
Would appreciate if someone can throw some light on this concept.
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