class B {
public:
virtual void foo(?);
}
class D1 : public B {
public:
void foo(T1*);
}
class D2 : public B {
public:
void foo(T2*);
}
B* b1 = new D1();
B* b2 = new D2();
T1 and T2 may not be related.
How do I design the classes such that called b1 and b2 call the correct foo with correct type?
Can use upto c++14.
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