I'm trying to connect each SOLID principle to design patterns. In this moment I have:
- Singleton: None
- Observer: SOID
- Strategy: SOLID
And left me:
Builder, Factory, Abstract Factory, Prototype, Adapter, Composite, Decorator, Facade, Flyweight, Proxy, Command, Memento, Chain of Responsibility, Bridge, Filter, Interpreter, Mediator.
Does someone know what SOLID principles are implemented in those design patterns?
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