What's the point of having a class method if we will access its own shared instance? The only reason of using it is the convenience of not writing sharedInstance every time. I would like to know others opinion.
+ (MyClass *)sharedInstance {
static dispatch_once_t pred;
__strong static MyClass *sharedInstance = nil;
dispatch_once(&pred, ^{
sharedInstance = [[MyClass alloc] init];
});
return sharedInstance;
}
+ (void)doSomething {
// some code …
[[MyClass sharedInstance] doSomethingElse];
}
- (void)doSomethingElse {
// some code …
}
Aucun commentaire:
Enregistrer un commentaire