Currently, I have a CustomTableViewCell
that is used in four or 5 different places. The custom cell has a lazy loaded UILongPressGestureRecognizer
property that gets added as a gesture recognizer in cellForRowAtIndexPath
in the parent VC.
self.tableView.addGestureRecognizer(cell.longPress)
When a user initiates the long press, I want a toast notification to popup displaying some contextual information, and then to disappear after a few seconds. I've included this in my code for the CustomTableViewCell
, but all of these decisions are starting to "smell." Is there a smarter, more logical way to be implementing these decisions?
This table view cell has the following code:
weak var parentTableView: UITableView?
lazy var longPress: UILongPressGestureRecognizer = {
let longPress = UILongPressGestureRecognizer(target: self, action: #selector(longPressSelector))
longPress.minimumPressDuration = 0.5
longPress.delegate = self
return longPress
}()
func longPressSelector(_ longPress: UILongPressGestureRecognizer!) {
if let tableView = self.parentTableView {
let point = longPress.location(in: tableView)
let indexPath = tableView.indexPathForRow(at: point)
if ((indexPath! as NSIndexPath).section == 0 && longPress.state == .began) {
// do some work
// Show informational popup
let toast = createToastNotification(withTitle: addedSong.name)
Timer.scheduledTimer(withTimeInterval: 2.0, repeats: false) { (timer) -> Void in
UIView.animate(withDuration: 1.0) { () -> Void in
toast.alpha = 0.0
toast = nil
}
}
}
}
}
func createToastNotification(withTitle title: String) -> UIView {
if let tableView = self.parentTableView {
let windowFrame = tableView.superview?.bounds
let height:CGFloat = 145, width: CGFloat = 145
let x = (windowFrame?.width)! / 2 - width / 2
let y = (windowFrame?.height)! / 2 - height / 2
let toast = EnsembleToastView.create()
toast.frame = CGRect(x: x, y: y, width: width, height: height)
toast.songLabel.text = title
toast.layer.cornerRadius = 5
tableView.superview?.addSubview(toast)
return toast
}
return UIView()
}
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