I am working through a past paper as practice and came across the following question:
Consider the ActorList
class below
class ActorList
{
public:
~ActorList();
static ActorList* getActorList();
bool addActor(Actor *a);
int size() const;
Actor* getActor(int i);
private:
ActorList();
static ActorList* actorList;
QList<Actor*> list;
}
No other information is given.
Am I correct in saying that the design pattern used here is the Singleton design pattern?
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