In a C++ application, I have two class hierarchies, one for Worker
s and for Stuff
. I want each sub-class of Worker
to interact differently with each sub-class of Stuff
through a do_stuff
function. I'm not sure how to do that without systematically down-casting both the worker
and stuff
inside do_stuff
and have specific treatments for each possibility.
Moving do_stuff
to be a method for either Worker
or Stuff
and overriding in the sub-classes removes the need for one down-cast, but not the other.
Is there a specific good pratice to handle similar cases ?
Code structure is as below:
class Worker;
class Worker1 : public Worker;
class Worker2 : public Worker;
class Stuff;
class StuffA : public Stuff;
class StuffB : public Stuff;
void do_stuff(Worker worker, Stuff stuff);
int main() {
vector<Worker*> worker_vec = whatever;
vector<Stuff*> stuff_vec = whatever;
for(Worker* worker : worker_vec) {
for(Stuff* stuff: stuff_vec) {
do_stuff(*worker, *stuff);
}
}
return 0;
}
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