I am building the simple object-oriented inheritance class for the employee management system, but I found one issue if some employee gets promotions then how we can handle such scenario.
/* This code represents the employee class hierarchy using inheritance relation */
#include <iostream>
using namespace std;
/* This is Employee Class */
class Employee
{
private:
string empname;
int empid;
float salary;
public:
int getSalary();
};
/* This is Manager Class Derived from Employee */
class Manager: public Employee
{
public:
int getSalary(); // This will return salary of manager
};
/* This is Clerk Class Derived from Employee */
class Clerk: public Employee
{
public:
int getSalary(); // This will return salary of clerk
};
/* This is Accountant Class Derived from Employee */
class Accountant : public Employee
{
public:
int getSalary(); // This will return salary of Accountant
};
/* This is Accountant Class Derived from Employee */
class Developer: public Employee
{
public:
int getSalary(); // This will return salary of Developer
};
// Now if some employee gets a promotion or demotion how to handle such scenario
// Suppose someday Developer becomes Manager then how to manage those changes in c++ classes
Aucun commentaire:
Enregistrer un commentaire