I'm coding in c# and currently implementing an "electricity switch" like component.
General idea is there are a bunch of classes implementing a ISwitch interface, and when one is false it basically triggers an Off() action and when all are true then On().
Idea is pretty clear and I'm pretty sure there is a design pattern for such behavior / functionality, would appreciate a reference to documentation so I can educate myself and look at best practices,
cheers
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