include "dataConsumer.h"
#include
#include
DataConsumer::DataConsumer(){}
DataConsumer::~DataConsumer(){}
void DataConsumer::Body()
{
std::cout << "DataConsumer Start" << std::endl;
while (1)
{
//I want to get providerData_ of DataProvide class in here
Sleep(1000);
}
}
#include "dataProvider.h"
#include
#include
DataProvider::DataProvider(){}
DataProvider::~DataProvider(){}
void DataProvider::Body()
{
std::cout << "DataProvider Start" << std::endl;
while (1)
{
//Update data in here
providerData_++;
Sleep(1000);
}
}
There are two classes. And I want to get providerData_ of dataProvider class in dataConsumer class.
To resolve this situation, I thought the following is one solution. I made singleton dataTransfer class like below. But I am not sure whether this is a general solution in c++. If you know a good solution(or design pattern) to resolve my situation, please advise to me.
#ifndef DATATRANSFER_H
#define DATATRANSFER_H
class DataTransfer
{
public:
static DataTransfer* getInstance()
{
static DataTransfer instance;
return &instance;
}
void GetData(unsigned int *data)
{
if(data)
*data = data_;
}
void SetData(unsigned int *data)
{
if(data)
data_ = *data;
}
private:
DataTransfer(){}
~DataTransfer(){}
unsigned int data_;
};
#endif
#include "dataConsumer.h"
#include "dataTransfer.h"
#include
#include
DataConsumer::DataConsumer(){}
DataConsumer::~DataConsumer(){}
void DataConsumer::Body()
{
unsigned int data = 0;
std::cout << "DataConsumer Start" << std::endl;
while (1)
{
//I want to get providerData_ of DataProvide class in here
DataTransfer::getInstance()->GetData(&data);
std::cout << "DataConsumer data:" << data << std::endl;
Sleep(1000);
}
}
#include "dataProvider.h"
#include "dataTransfer.h"
#include
#include
DataProvider::DataProvider() : providerData_(0)
{
}
DataProvider::~DataProvider(){}
void DataProvider::Body()
{
std::cout << "DataProvider Start" << std::endl;
while (1)
{
//Update data in here
providerData_++;
DataTransfer::getInstance()->SetData(&providerData_);
Sleep(1000);
}
}
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