I found this list of design patterns in Java
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Creational Patterns : Concerned with creation of Objects. Prototype, Singleton, Builder etc.
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Structural Patterns : Concerned with structure of Objects and the relationships between them. Decorator, Facade, Adapter etc.
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Behavioural Patterns : Concerned with interaction between objects. Strategy, Template Method etc.
What are the most important ones that a Java developer may come across ?
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