I have this scenario for example:
public interface IBInterface
{
void f1();
}
public interface IAInterface<T>
where T: IBInterface
{
void f2();
}
public class point
{
}
public class B1: IAInterface<A1>
{
private point _point;
public B1(point point)
{
_point = point;
}
public void f2()
{
System.Console.WriteLine("B1-f2-A1");
}
}
public class B2 : IAInterface<A2>
{
private int _num;
private string _str;
private bool _flag;
public B2(int num, string str, bool flag)
{
_num = num;
_str = str;
_flag = flag;
}
public void f2()
{
System.Console.WriteLine("B2-f2-A2");
}
}
public class A1 : IBInterface
{
public void f1()
{
System.Console.WriteLine("A1-f1");
}
}
public class A2 : IBInterface
{
public void f1()
{
System.Console.WriteLine(" A2-f1");
}
}
Like class B1 and B2 I have more classes that implement interface IAInterface that T can be different types and Each has different parameters in the constructor. I want to create a factoryclass that Responsible for creating the classes that implement IAInterface and I wonder what is the best way to do this without writing constructor to each class that implement IAInterface
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