There are different types of singleton implementation.
First:
static MyGlobalClass *instance = nil;
+(MyGlobalClass*)myinstance
{
@synchronized(self)
{
if(instance==nil)
{
instance= [MyGlobalClass new];
}
}
return instance;
}
Second:
+(PKShareClass *)sharedInstance
{
static PKShareClass *shaedInstance;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
shaedInstance = [[PKShareClass alloc]init];
});
return shaedInstance;}
And finally with
static NSOperationQueue * _connectionQueue = nil;
+ (NSOperationQueue *) connectionQueue{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
if (!_connectionQueue)
{
_connectionQueue = [[NSOperationQueue alloc] init];
}
});
return _connectionQueue;
}
Here my question is what it means when we initialize like first and second ?? And third one with NSOperationQueue.What is the use when we initialize like third one? I have been searching a lot but hard to find the meaning. If possible provide some links I can explore ?? Thanks in advance.
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