I'm building a cross platform application, and I have this:
// Gui.h
class View {
protected:
virtual void doSomething();
};
class Window : public View {
public:
void doSomethingElseUnrelated();
};
Now for each platform, I have my own Gui.cpp file. So there is one Gui.h file, and a Gui.cpp for each platform.
Now on the windows platform, I can just call the Window
class function doSomething
. However, on Mac platform, the implementation for Window
class and View
class doSomething
is different.
So on Mac platform I have to override the doSomething
function in the Window
class.
That means I have to add the doSomething
Window
class override in the header file. This will then affect all platforms, even though it is only needed on Mac platform.
Is it possible to add the override of doSomething
in the Window
class only for Mac platform?
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