In a third party project I have stumbled upon a C# code pattern that is unknown to me, and which I wasn't able to find anything about online, though the code compiles just fine. I have added comments to these two lines I do not get:
public class SimulationSceneContext: BaseSceneContext, ISceneContext {
protected override string backgroundLayerName => "SimulationBackground"; // is that a lambda override?
public SimulationSceneContext(SimulationData data): base(data) {} // what kind of constructor is that??
}
Base class:
public abstract class BaseSceneContext {
protected abstract string backgroundLayerName { get; }
public BaseSceneContext(SimulationData data)
{
// ...
}
// ...
}
I was unsure as to how to phrase this question, if anyone has a suggestion for a better title I am happy to rename it, so that others stumbleing on such a pattern are able to find it.
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