mardi 21 février 2017

Redux and Design Patterns

I've been using Redux for several months and have a good feel for the unidirectional data flow. However, I'm not trained in OOP and Design Patterns. After listening to a talk by Ralph E Johnson my first reaction was that the Observable Pattern is very similar to Redux/Flux flow, is that correct? Where does that analogy break down?

He talks about the Interfaces required to implement Observable Patterns - is this the sort of thinking that the authors of Redux/Flux architecture have in mind when designing these libraries/architectures?

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