vendredi 9 décembre 2016

What design pattern should i use?

I've got a problem with choosing right design pattern to the following situation: A class diagram As you can see, the list could go on to the infinity, because at some point I will want to create an object that could be Consumed and Equipped so that creates another class and so on... Is there any design pattern that could solve a problem here?

Thanks in advance!

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