I'm trying to design a piece of code that entails the use of an algorithm. The algorithm should be easily replaceable by someone else in the future. So in my LargeClass there has to be a way to invoke a specific algorithm.
I provided some example code below. My idea was to make an interface class IAlgorithm so that you have to provide an implementation yourself. I thought you could initialize it to which ever derived class you wanted in the constructor of the LargeClass. However the below code doesn't compile in VS2015 because IAlgorithm: cannot instantiate abstract class
My question: How should I design this in order to get the result I want?
Thanks in advance!
Algorithm.h
class IAlgorithm
{
protected:
virtual int Algorithm(int, int) = 0;
};
class algo1 : public IAlgorithm
{
public:
virtual int Algorithm(int, int);
};
class algo2 : public IAlgorithm
{
public:
virtual int Algorithm(int, int);
};
Algorithm.cpp
#include "Algorithm.h"
int algo1::Algorithm(const int a, const int b)
{
// Do something
}
int algo2::Algorithm(const int a, const int b)
{
// Do something
}
Source.cpp
#include "Algorithm.h"
class LargeClass
{
private:
IAlgorithm algo;
};
int main()
{
}
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