I want to create an item event. This item event will be editable.
Each item event has a type and an eventValue.
There is three type of items (pressKeyEvent, releaseKeyEvent, delayEvent)
For the pressKeyEvent and the releaseKeyEvent the user can only select a keyObject as eventValue.
For the delayEvent the user can only select a integer as eventValue.
What kind of pattern should be used in this case knowing that the user can always change the itemEvent.
Thanks for your suggestions :)
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