I need a class to help me access a chunk of memory
So far I have this
class ABSet
{
private byte[] _raw;
public ABSet(byte[] RawData)
{
_raw=RawData;
}
public double A
{
get
{
return BitConverter.ToDouble(_raw, 2);
}
}
public double B
{
get
{
return BitConverter.ToDouble(_raw, 10);
}
}
}
Now I would like to do something like this
class ABSetCollection
{
private byte[] _raw;
public ABSetCollcetion(byte[] RawData)
{
_raw=RawData;
}
public ABSet this[int index]
{
get
{
// This Part Is What I Want To Figure Out
}
}
}
I know I could put return new ABSet(_raw); but I feel like there must be a solution that requires less dynamic allocation.
P.S. The reason I want to use properties is because I am binding to them in my GUI
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